Parenting and Children Online

Age Ratings and What They Mean

Learn how app and game age ratings are assigned, what the labels and content descriptors tell you, and where ratings fall short for individual children.

On this page
  1. What a rating is trying to tell you
  2. Who assigns the rating
  3. Reading the details
  4. What ratings do not measure
  5. Ratings and individual children
  6. Ratings, accounts and age settings
  7. A realistic way to use them

What a rating is trying to tell you

An age rating is a short label attached to an app or game that suggests who it is appropriate for, based on its content. It usually appears near the top of the store listing as a number or a letter, sometimes with a few short phrases describing why.

The key word is “suggests.” A rating is an estimate of content such as violence, language, frightening themes or mature subject matter. It is not a judgment about whether an app is good, whether it is well designed, or whether it is a good fit for your own child.

Who assigns the rating

There is no single worldwide system. Different regions and organizations use different labels, and the exact categories vary and change over time. In broad terms, you are likely to encounter these approaches:

  • Industry rating boards. Some regions have organizations that review games and publish ratings, with their own scales and descriptors.
  • Store questionnaires. Large app stores often ask the developer to answer a set of questions about the app’s content. The answers produce a rating, sometimes through a shared system that maps results to the labels used in different countries.
  • Platform-specific scales. A store may also have its own age categories that differ from those used elsewhere, so the same app can show slightly different labels on different platforms.

Because many ratings depend on a developer’s answers, they are only as accurate as those answers. Stores generally have rules and review processes, and ratings can be corrected if they turn out to be wrong, but the system relies heavily on honest self-reporting. You can read more about how stores handle submissions in the article on review guidelines.

Reading the details

The number alone is the least informative part. Look for the accompanying descriptors, which are short notes about what triggered the rating. These might mention things like cartoon violence, crude humor, or references to mature themes. Two apps with the same label can differ widely, because one may have a single mild scene and another may have frequent intense content.

Many listings also note things that ratings often do not fully capture, such as:

  • whether the app includes in-app purchases
  • whether users can interact with other players
  • whether the app shares location

Check these separately. They can matter as much as the content itself.

What ratings do not measure

This is where many families get surprised. A rating of “suitable for everyone” can still describe an app that:

  • Uses random rewards or other mechanics designed to keep players coming back
  • Pushes frequent purchases through pop-ups
  • Allows open chat with strangers
  • Collects a lot of personal data
  • Encourages long sessions with daily streaks

Ratings mostly concern what a child sees and hears, not how the app is designed to hold attention or how it handles personal information. Several rating systems do include notes about online interaction or purchases, but the detail varies and it is not a substitute for looking yourself. See kids chat safety for more on social features.

Ratings and individual children

Children of the same age differ a great deal. A rating of 9+ cannot know whether your nine-year-old is sensitive to scary scenes, whether they can tell advertising from content, or whether they have an older sibling who will play alongside them.

For that reason, many parents treat a rating as a first filter, not a final decision. A sensible approach looks like this:

  1. Use the rating to narrow the options.
  2. Read the descriptors and the reviews, with the knowledge that some reviews can be unreliable (see fake reviews).
  3. Try the app yourself for a while, or watch your child’s first session.
  4. Revisit the decision if your child reacts badly to something.

Ratings, accounts and age settings

Ratings only help if they are connected to something. Most phones allow a parent to set a maximum content rating for downloads through family settings, so that apps above a chosen level are hidden or blocked. This is one of the more useful features covered in parental controls. It works best when the child’s account is set up with their correct age, which is a good reason to avoid entering a false birthday when creating an account.

It is also worth knowing that children sometimes find ways around settings, or that an app may offer content outside of its listed rating through links or user-created material. A rating describes the app as submitted, not necessarily everything a user can reach through it.

A realistic way to use them

Think of an age rating as a road sign rather than a guarantee. It tells you something about what lies ahead, and it is worth paying attention to, but it cannot see your child, your home or your values. Use it alongside your own judgment, and keep talking with your child about what they are seeing. If you want a broader approach, the pillar guide on choosing kids apps brings these checks together.

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