Start here
The Art of Mobile Game Development: Key Principles and Strategies
A plain-language tour of the game development process for phones: choosing an engine, programming, art, sound, testing and shipping a finished game.
Building Apps
Design and development of games for phones and where the field is heading.
Start here
A plain-language tour of the game development process for phones: choosing an engine, programming, art, sound, testing and shipping a finished game.
How designers tune challenge so a phone game feels fair instead of frustrating, from learning curves and checkpoints to playtesting and optional difficulty.
Core game design principles for phone games: controls built for touch, clear goals, pacing, feedback and session length, explained without technical jargon.
A cautious look at emerging game technologies for phones, including cloud streaming, faster hardware, augmented reality and on-device AI, and their limits.
How changing player habits, from shorter sessions to cross-device play and shifting business models, may shape phone games, with a cautious eye on what is uncertain.
A careful look at predictions for mobile gaming: which are reasonably likely, which are uncertain, and how developers and players can prepare without guessing.
How mobile gaming grew from simple phone games to a mainstream pastime, which trends matter, and how to find and read reliable figures for yourself.
Related topics