Parenting and Children Online

A Parents Guide to Choosing Apps for Children

A practical checklist for judging whether an app suits your child: content, design, data practices, spending, social features and how well it fits your family.

On this page
  1. Start with the child, not the app
  2. Check the content and the age fit
  3. Look at how the app earns money
  4. Think about data and privacy
  5. Look closely at social features
  6. Prefer apps that give something back
  7. Get apps from reliable places
  8. Set it up, then check back

Start with the child, not the app

Before looking at any app, it helps to think about the child who will use it. Age matters, but so do temperament, interests, reading level and how your child handles frustration or the end of a fun activity. An app that works well for one seven-year-old may be a poor fit for another.

It also helps to decide what the app is for. Is it meant to teach something, help your child make something, let them talk to relatives, or simply be fun for a short while? Having a purpose makes it much easier to say no to the apps that do not serve one.

Check the content and the age fit

The store listing is the first place to look. Read the description, look at the screenshots, and check the age ratings, keeping in mind that a rating is a rough guide rather than a guarantee of suitability. Then go further than the listing: install the app yourself first, if you can, and spend ten or fifteen minutes using it.

While you try it, ask a few questions:

  • Is the content appropriate for your child’s age, including the tone, the language and the imagery?
  • Can your child understand what to do without help, or will the app frustrate them?
  • Does the app have a natural stopping point, or does it push the player to keep going?
  • Are there ads, and are they clearly separated from the activity?

Look at how the app earns money

Most apps need to make money somehow, and the method says a lot about the design. Paid upfront apps, subscriptions, ads and in-app purchases all shape what a child sees. Be cautious when a children’s app uses constant prompts to buy things, countdown timers, or characters that appear sad when a child leaves. These are signs of manipulative design, and young children are not well placed to recognize it.

If an app does allow purchases, decide in advance how they will be handled. Many families turn off purchases entirely on a child’s device or require a parent’s approval. It is also worth reading about unexpected charges so you know how they happen and what to do about them.

Think about data and privacy

Apps for children often collect information such as a name, birthday, device identifiers or usage patterns. You do not need to read every word of the policy, but a few quick checks are worthwhile:

  • Does the app ask for more information than it seems to need?
  • Does it request permissions that do not match its purpose, such as a drawing app asking for contacts?
  • Is there a clear way to contact the developer and a plain statement about what is collected?

Our overview of mobile app privacy and the notes on app permissions explain how to review these settings. As a general rule, it is reasonable to deny anything the app does not clearly need, and to use a parent account rather than entering a child’s real details when that is possible.

Look closely at social features

Chat, friend lists, public profiles and shared galleries change an app’s risk profile considerably. An app with no contact with strangers is a very different thing from one that lets anyone message anyone. If an app includes social features, find out whether they can be switched off, limited to approved contacts, or moderated. The details are covered in the article on kids chat safety, but the basic rule is simple: the fewer ways strangers can reach a child, the fewer problems to manage.

Prefer apps that give something back

Some apps leave a child calmer, more curious or more skilled. Others mainly leave them wanting more. When comparing options, favor apps that let children build, draw, solve problems or learn, and that treat stopping as normal. Apps built around daily streaks or random rewards deserve extra thought, since those features are designed to bring users back rather than to benefit them.

Get apps from reliable places

Download children’s apps only from official app stores, and double-check the developer name and reviews. Copycats and fake apps sometimes imitate popular children’s titles, so learning the fake app signs is a useful habit. A familiar-looking icon is not proof that an app is what it claims to be.

Set it up, then check back

Choosing an app is not a one-time decision. After installing:

  1. Turn on the family controls that fit your situation (see parental controls).
  2. Agree on when and where the app can be used, ideally as part of a family media plan.
  3. Try the app together for the first few sessions and ask your child what they like about it.
  4. Review after a few weeks. If your child seems more irritable after using it, or the app crowds out sleep, homework or play, that is a good reason to change course.

No checklist can replace paying attention to your own child. If something feels wrong, you are allowed to remove an app, even a well-reviewed one. And if you ever have serious concerns about how a child is coping with technology, a pediatrician, school counselor or other qualified professional is a good person to talk to.

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